The Dungeons and Dragons Club is open to all students at Vincennes University, fostering a creative community for players and dungeon masters alike.
President Conner Kennedy felt inspired to begin a D&D club to make the game easy to approach for a beginner.
“I noticed a lot of people mentioning that they had always wanted to play but were intimidated by how complicated it looked,” said Kennedy.
“I decided I’d do what I could to make it more approachable for them here.”
It wasn’t easy for Kennedy right off the bat. He had to work on making new players feel comfortable with their experiences.
“What I learned is that you really have to take it slow at first,” said Kennedy. “I like to walk through everything step-by-step for a few hours so it’s not up to the people wanting to learn to get everything right.”
Dungeon Master Noah Labhart has been playing for a total of eight years.
“The first time I played the game was with friends in middle school, but I didn’t start playing it seriously until four years ago with my current group of friends,” Labhart said.
Labhart’s ultimate goal for his campaigns is to have fun with it, noting “have a list of things that can or can’t exist in certain parts of the world.”
Campaigns take a lot of planning. It usually takes months to write the story for players to follow in the campaign. Players put in their part, too. Usually they have to write extensive backstories for DMs to work into their stories.
When asked about advice for new players, Labhart said: “It’s easier than people think. The biggest thing is building a character sheet, but if you have someone that knows how to do that, you’re already there.
“It’s just about rolling dice. It gets easier the more you do it.”
D&D is all about imagination. It brings fantasy to life once a week for hours at a time, only limited by the people.
